I started by doing a quick color block in maya.
It was mostly just a test to get a sense of how I wanted to break the character up and not so much for the final colors.
I then got into making the actual textures. Of which I managed to get a good portion of the head and torso done.
For the face I used multiples photographs of my actual face and stitched them together over the UVs.
Although it was good practice I'm not very happy with most of the textures I have right now and will hopefully be able to make some major changes to them.
I played around with making a specular map as well, but it was more as a test. I'll have to do a lot more work for the final one.
For week 9 I am really hoping to be able to get the limbs done so that I can circle back during week 10 and really polish things off.







No comments:
Post a Comment